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Celtic god

Manannan mac Lir


A man is rowing west across open ocean when a chariot comes towards him over the water, driven by someone who is clearly not having any difficulty. The driver introduces himself, and then explains that Bran has misunderstood where he is: what looks to the sailor like a wave-crested sea is, to the charioteer, a flowering plain; what Bran takes for water is a wood of fruit trees; salmon are calves and lambs at play.

Immram Brain, the Voyage of Bran, is probably eighth-century and contains that exchange in verse. It is the best thing anyone in early Ireland wrote about perception, and it is Manannán's introduction to literature.

Son of the sea, or son of a man called Sea

Mac Lir means son of Ler, and ler is an ordinary Old Irish word for the sea. Whether that makes him the son of a personified ocean or simply a sea-god with a descriptive patronymic is not decidable, and the tradition itself is inconsistent — the Lir who is father of the swan-children in the Children of Lir is treated in that text as a lord of the sídhe with a domestic life, not as the ocean.

His domain is not the sea as sailors experience it. It is the sea as a boundary: the surface you cross to reach somewhere else, and the medium in which the otherworld is hidden. He is a ferryman, a guarantor of passage, and above all an illusionist.

The equipment, and where each item comes from

The list of his possessions is long, and it accumulated over centuries from texts of very different dates. Distinguishing them matters:

  • Scuabtuinne, the Wave-sweeper, a boat that travels without sail or oar, going wherever its passenger wishes.
  • Enbarr (Aonbharr), a horse that runs on the sea's surface as readily as on land, and on which no rider is killed.
  • The féth fíada, the magical mist or veil of concealment. A Middle Irish tale makes him the officer who settles the Tuatha Dé into their mounds once Ireland is lost, assigning each a residence and supplying the three provisions that let them go on existing there — concealment, a feast against ageing, and a herd that renews itself however often it is slaughtered.
  • The crane bag, made from the skin of a woman transformed into a crane, holding treasures that are visible at high tide and invisible at low. This belongs to the Fenian material and is later.
  • Fragarach, the Answerer, a sword no armour resists, which appears in the early modern romance of the children of Tuireann rather than in the older texts.

A page that presents all five as one god's standing inventory is presenting eight hundred years of literature as a single moment. The mist and the boat are early; the sword is late romance.

The cloak between two lovers

His most quoted action is a gesture. In Serglige Con Culainn, the wasting sickness of Cú Chulainn, the hero has fallen in love with Fand, who is Manannán's wife, and Fand with him; Emer arrives with knives and then with an argument, and the tangle is beyond resolution. Manannán comes, Fand goes back to him, and he shakes his cloak between her and Cú Chulainn so that the two shall never meet again. A druid's draught of forgetting handles the rest.

There is no fight and no vengeance. The sea god's power is to place a distance between two people and make it permanent, which is a more disturbing kind of authority than a weapon.

The Isle of Man: the name, the ballad, and the rushes

Manx tradition makes him the island's first ruler, a magician who kept invaders off by raising fog and by making one man look like a hundred. The sixteenth-century Manx traditional ballad usually cited as Mannanan Beg mac y Leirr opens the island's history with him and says the rent paid to him was a bundle of green rushes, delivered at Midsummer.

The custom outlived the ballad: gathering rushes and taking them to a height on Midsummer Eve is recorded on the island into the modern period, and South Barrule is the hill usually named. This is one of the better-documented folk survivals in the Celtic-speaking world, and it should still be described accurately — a sixteenth-century ballad and later folk practice, not a pagan rite observed unbroken since the Iron Age.

On the name: the island is Mannin, from a British form, and the god's name looks like a derivation from the island rather than the other way round. The popular formulation that the Isle of Man was named after Manannán reverses what the linguistics suggests.

Manawydan is not simply the Welsh Manannán

The Third Branch of the Mabinogi has Manawydan fab Llŷr, and the names correspond. The characters do not. Manawydan is patient, unwarlike, and above all a tradesman: exiled and impoverished, he and Pryderi make saddles, then shields, then shoes, and are driven out of each town in turn by craftsmen they have undercut. When an enchantment empties Dyfed of people, he resolves it by catching a mouse, building a tiny gallows, and refusing every bribe until the bishop-shaped enchanter negotiates properly.

There is almost no sea in any of it. Whatever relationship the two figures have, it is not that one is a translation of the other, and the divergence is a useful check on the habit of reading Irish and Welsh material as two dialects of one mythology. See Bran the Blessed, Manawydan's brother, for the family this Welsh figure actually belongs to.

Standing on a headland in County Londonderry

In 2013 a bronze Manannán by John Sutton was installed at Gortmore viewpoint on Binevenagh, facing out over Lough Foyle towards the Atlantic — arms spread, in a net. In January 2015 it was stolen, and a wooden cross was left in its place bearing a line about having no other gods. A replacement was made and installed later that year, and the incident is now part of the sculpture's story: a modern argument, in a modern idiom, about exactly the question the medieval scribes were also negotiating.

He is otherwise one of the more actively honoured Irish gods in contemporary practice, and he keeps turning up as a name — the Isle of Man's fast ferry has carried it for years. The rest of the pantheon is mapped at the Celtic tradition hub.

What is an immram, and how many are there?

An immram is a rowing-about, a voyage tale in which a hero sails west and encounters a sequence of islands each with its own single strange rule. The core group is small — the voyages of Bran, of Máel Dúin, of the Uí Chorra, of Snédgus — and the celebrated Navigatio Sancti Brendani, which went all over medieval Europe in Latin, is the Christian member of the same family. The genre is where most of what we know about the Irish otherworld actually comes from.

Is he a psychopomp — does he ferry the dead?

Not in the texts. He conveys the living to the otherworld and back, which is a different job, and the Irish otherworld is not primarily a land of the dead. The comparison with Charon is imported and it distorts him: the sea he crosses separates here from elsewhere, not life from death.

Why does he keep appearing as a father figure to other people's children?

Fosterage. Early Irish society ran on it — children of rank were raised in other households, creating bonds stronger in law than blood in some respects — and the literature reflects that constantly. Manannán fosters Lugh in some accounts and rears Deirdriu's counterpart figures in others, and the pattern makes him a node connecting families rather than the head of one. It is a social institution showing through the mythology, not a quirk of his character.

Elsewhere in Celtic mythology