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Norse god

Hoenir


Hœnir is present at the creation of humanity, present at the end of the world, and useless in between. That is not a joke at his expense — it is the shape of the evidence.

He gives humans their minds

Völuspá stanzas 17 and 18 describe three of the Æsir coming to the shore and finding Askr and Embla, two pieces of driftwood or two trees, without fate, capable of nothing. Each god gives something. Odin gives önd — breath, spirit. Hœnir gives óðr. Lóðurr gives and good colour.

Óðr is the crucial word and it is difficult to translate: mind, sense, wit, inspiration, frenzy, poetic fury. The same noun stands behind Odin's own name and behind the name of Freyja's missing husband. Whatever the poet meant, Hœnir's gift is the faculty that makes a human being think.

Snorri retells the scene in Gylfaginning and assigns the roles to Odin, Vili and Vé, dropping Hœnir and Lóðurr entirely — one of the clearest cases where the Prose Edda simply replaces the poem's cast, and a reminder that Snorri was working with material he felt free to harmonise.

The travelling companion

He appears repeatedly as one of a trio with Odin and Loki, walking the world and getting into trouble.

  • In Reginsmál and Skáldskaparmál, the three are travelling when Loki kills an otter that turns out to be Hreiðmarr's son, and the compensation demanded starts the entire Sigurd cycle. Hœnir is there and does nothing.
  • In Haustlöng and Snorri's Iðunn narrative, the same three are cooking an ox when the eagle interferes. Hœnir is there and does nothing.

His function in these episodes is to make up a number. Norse narrative liked its travelling gods in threes, and Hœnir is the third.

The hostage who cannot decide

The one story that is actually about him is in Ynglinga saga, and it is told with a dryness Snorri rarely allows himself.

When the two divine families exchange hostages to close their war, the Æsir hand over Hœnir with a recommendation: he is large, exceptionally handsome, and thoroughly fit to be a chieftain. Mímir, the wisest of them, goes with him.

The Vanir make Hœnir a chief. And at every assembly, when a matter is put to him and Mímir is not present, he says the same thing: "Let others decide." Every time. Concluding that the exchange was a swindle, the Vanir behead Mímir and return the head.

It is the only piece of sustained comedy in Ynglinga saga, and it turns on a very recognisable figure: the impressive-looking appointee who cannot function without the adviser standing behind him.

And yet he survives

Völuspá stanza 63, in the description of the renewed world, says that Hœnir will choose the wooden lots — hlautvið kjósa.

The phrase refers to divination. Hlautviðr is the wood used in casting lots, a practice Tacitus describes among the Germanic peoples a millennium earlier: strips cut from a fruit-bearing branch, marked, scattered on white cloth, and picked up and interpreted by a priest. So in the world after the fire, the god who could never make a decision is the one performing the ritual by which decisions are made.

Whether the poet intended that irony or whether the two traditions simply do not know about each other is impossible to say. But Hœnir is one of a very small number of gods explicitly named among the survivors, and the only one given a job to do afterwards.

The stork, the mud, and other guesses

His name resists explanation. It has been connected to a word for the hen or the cock; to Greek kyknos, swan; and to a root meaning bright. Skaldic kennings call him aurkonungr, "mud-king" or "mire-king," and inn langi fótr, "the long leg" — which together have suggested a wading bird, and the stork identification appears in a good deal of popular material.

It should be treated cautiously. Kennings for gods are frequently opaque, "long leg" may refer to something else entirely, and there is no myth in which Hœnir takes bird form. Storks do not breed in Iceland and are uncommon in Norway.

He has no place-names, no cult evidence, and no modern reception at all — no games, no films, nothing. For the war he was traded in, see the Norse tradition overview; for the trade's other consequences, Mímir and Njörðr; and for the family arrangements, the tree.

Is Hœnir the same as Vili, or as Lóðurr?

The proposal is old and unproven. Völuspá has a creating trio of Odin, Hœnir and Lóðurr; Gylfaginning has Odin, Vili and Vé. One neat solution makes Hœnir another name for Vili and Lóðurr another for Vé — or, in a competing version, identifies Lóðurr with Loki, whose company Hœnir keeps everywhere else. None of these equations is stated in any source. They are attempts to reduce a genuinely inconsistent set of names to a single triad, and the inconsistency may simply be what the tradition contained.

Why would the Æsir send someone so obviously unsuitable?

The saga presents it as deliberate fraud, and hostage exchange gives the trick a context. Treaty hostages were a guarantee, and the guarantee was worth whatever the hostage was worth to the side handing him over. A man who looked like a chieftain and could not act as one let the Æsir keep a functioning god at home while appearing to meet the terms — and pairing him with Mímir concealed the defect until the two were separated. Notably, the Æsir never dispute the charge afterwards.

Elsewhere in Norse mythology